With Halloween around the corner, we thought you would love this YouTube video by Tiago Catarino. This is a fun build that doesn’t require a lot of pieces.
Have fun with this and don’t forget to show us where you put your Jack O Lantern out on display for your LEGO® fuelled Halloween!
LEGO Halloween MOCs from Our Website
More Info
What type of LEGO® sets are best for creating Halloween decorations?
LEGO® Creator and Classic sets are great for building custom designs for your home and yard. If you’re looking for ideas, the Harry Potter and Monster Fighters themes have some spooky pieces that can help you get started. You can also use smaller parts such as tiles, plates, or wheels to create fun details like tombstones or spiders.
How can I add lighting to my LEGO® Halloween decorations?
Adding lights to your creations is a great way to make them stand out! To do this, you’ll need to purchase an LED light kit from a third-party supplier. Once you have the lights ordinate your Halloween decorations with the same LEGO® themes and colors to create a cohesive look.
For example, use black bricks and pieces from the Monster Fighters theme to make creepy characters or haunted houses. You can also use 2×2 tiles in bright colors such as orange and yellow to make pumpkins or jack-o-lanterns.
And don’t forget accessories like spiders, bats, ghosts, or scarecrows for extra spooky touches!
Conclusion
To conclude, Halloween is a great way to have fun and express yourself with LEGO! With these 10 tutorials and our own Halloween MOCs from our website, you can create amazing decorations that your family and friends will love. Have fun this Halloween season and don’t forget to show us your creations! Let’s get creative! 🎃
/* Auto generated, hash = 5dceu9kevqjdyuy2uw1atqrsu */
//TODO: Break this file down so that we can actually unit test it.
(function(window) {
/**
* Renders all unrendred LinkedIn Badges on the page
*/
window.LIRenderAll = function () {
var CALLBACK_NAME = 'LIBadgeCallback', //Must match callback on helpers.js
BADGE_NAMES = '.LI-profile-badge, .LI-entity-badge',
// TODO -- tracking param for other badge types
TRACKING_PARAM = 'profile-badge',
responsesReceived = 0, //Keeps track of number of responses recieved for proper cleanup when finished
expectedResponses = 0, //Keeps track of number of responses to expect
scripts = [ ], //Keeps track of scripts added for proper cleanup when finished
childScripts = {}, //Keeps track of child scripts to render
badges = Array.prototype.slice.call(document.querySelectorAll(BADGE_NAMES));
var i, len, badge, rendered;
for (i = 0, len = badges.length; i < len; i++) {
badge = badges[i];
rendered = badge.getAttribute('data-rendered');
if (!rendered) {
expectedResponses++;
badge.setAttribute('data-rendered', true);
renderBadge(badge);
}
}
function isCNDomain() {
if (typeof window !== "undefined") {
var hostName = window.location && window.location.hostname || '';
return (/linkedin(-ei)?.cn$/).test(hostName);
}
return false;
}
function generateUrl(isEI) {
var domainPrefix = isEI ? 'https://badges.linkedin-ei' : 'https://badges.linkedin';
if (isCNDomain()) {
return domainPrefix + ".cn/";
}
return domainPrefix + ".com/";
}
function getBadgeKeyQueryParams(badge) {
return Array.prototype.slice.call(badge.attributes).filter(function (attr) {
return attr.name.lastIndexOf('data-key-', 0) !== -1;
}).map(function (attr) {
// Most browsers automatically lowercase the attribute name when its being read
// We are calling lowercase on it again to ensure consistency for any browsers that are lagging behind.
return encodeURIComponent(attr.name.replace('data-', '').toLowerCase()) + '=' + encodeURIComponent(attr.value);
});
}
/*
* Renders a single badge on the page
* @param badge: div element of badge to render
*/
function renderBadge(badge) {
var size = badge.getAttribute('data-size'),
locale = badge.getAttribute('data-locale'),
type = badge.getAttribute('data-type'),
theme = badge.getAttribute('data-theme'),
vanity = badge.getAttribute('data-vanity'),
version = badge.getAttribute('data-version'),
isEI = badge.hasAttribute('data-ei'),
entity = badge.getAttribute('data-entity'),
isCreatePage = badge.hasAttribute('data-iscreate'),
uid = Math.round(1000000 * Math.random()),
baseUrl = generateUrl(isEI),
queryParams = [
'locale=' + encodeURIComponent(locale),
'badgetype=' + encodeURIComponent(type),
'badgetheme=' + encodeURIComponent(theme),
'uid=' + encodeURIComponent(uid),
'version=' + encodeURIComponent(version)
],
url;
if (version === 'v2') {
baseUrl += 'view';
queryParams.push('badgesize=' + encodeURIComponent(size));
queryParams.push('entity=' + encodeURIComponent(entity));
queryParams = queryParams.concat(getBadgeKeyQueryParams(badge));
} else {
baseUrl += 'profile';
queryParams.push('maxsize=' + encodeURIComponent(size));
queryParams.push('trk=' + encodeURIComponent(TRACKING_PARAM));
queryParams.push('vanityname=' + encodeURIComponent(vanity));
}
if (isCreatePage) {
queryParams.push('fromCreate=true');
}
url = baseUrl + '?' + queryParams.join('&');
badge.setAttribute('data-uid' , uid);
jsonp(url); //Calls responseHandler when done
}
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* Handles a response from the server. Finds badge matching badgeUid and inserts badgeHtml there
* @param badgeHtml: String representing contents of the badge
* @param badgeUid: UID of the badge to target
**/
function responseHandler(badgeHtml, badgeUid) {
responsesReceived ++;
var i, badge, uid, isCreate;
var defaultWidth = 330 // max possible width
var defaultHeight = 300 // max possible height
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badge = badges[i];
// isCreate needed to prevent reloading artdeco script tag
isCreate = badge.getAttribute('data-iscreate');
uid = parseInt(badge.getAttribute('data-uid'), 10);
if (uid === badgeUid) {
var badgeMarkup = `<body>${badgeHtml}</body>`
var iframe = document.createElement('iframe');
iframe.onload = function() {
var iframeBody = iframe.contentWindow.document.body;
// 5 px buffer to avoid the badge border being cut off.
iframe.setAttribute('height', (iframeBody.scrollHeight || defaultHeight) + 5);
iframe.setAttribute('width', (iframeBody.scrollWidth || defaultWidth) + 5);
};
iframe.setAttribute('frameBorder', '0');
iframe.style.display = 'block';
badge.appendChild(iframe);
iframe.contentWindow.document.open();
iframe.contentWindow.document.write(badgeMarkup);
iframe.contentWindow.document.close();
replaceScriptTags(badge, isCreate);
}
}
tryClean();
}
// These functions are needed because badge markup is added via innerHtml property which does not run script tags
function replaceScriptTags(node, isCreate) {
if (shouldReplaceNode(node, isCreate)) {
node.parentNode.replaceChild(cloneScriptNode(node), node);
childScripts[node.src] = true;
} else {
var i = 0,
children = node.childNodes;
while (i < children.length) {
replaceScriptTags(children[i++], isCreate);
}
}
return node;
}
function shouldReplaceNode(node, isCreate) {
return isScriptNode(node) && !childScripts[node.src] && (!isCreate || (isCreate && !node.getAttribute('data-isartdeco')));
}
function isScriptNode(node) {
return node.tagName === 'SCRIPT';
}
function cloneScriptNode(node){
var script = document.createElement("script");
for( var i = node.attributes.length-1; i >= 0; i-- ) {
script.setAttribute( node.attributes[i].name, node.attributes[i].value );
}
return script;
}
// Gets all incoming responses
window[CALLBACK_NAME] = responseHandler;
/**
* Tries to clean added tags
**/
function tryClean() {
//Clean up after all requests are done..
//Accounts for people including script more than once
var done = (responsesReceived >= expectedResponses && expectedResponses > 0) || responsesReceived >= badges.length;
if (done) {
delete window[CALLBACK_NAME];
// remove all script tags
scripts.map(function(script){
document.body.removeChild(script);
});
}
}
/*
* Makes Jsonp request, responses handles by CALLBACK_NAME
* @param url String: url of server to make request to
*/
function jsonp(url) {
var script = document.createElement('script');
script.src = url;
scripts.push(script);
document.body.appendChild(script);
}
};
if (document.readyState === 'complete') {
window.LIRenderAll();
} else {
window.addEventListener('load', window.LIRenderAll, false);
}
})(window);