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steampunk clock peter ilmrud
steampunk clock peter ilmrud

LEGO® MOCs (Complete Guide)

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Have you seen people talking about LEGO® MOC and wondered what they are or maybe you know what one is, and you are not sure how to make one yourself?

A normal LEGO® set is produced by The LEGO® Group, and a LEGO® MOC is produced big or small by anyone else and is not officially released unless done so through the LEGO® Ideas platform.

What Are LEGO MOCs

What does MOC stand for?

MOC stands for ‘My Own Creation’ which is a term used by LEGO® artists and designers when creating unique custom designs. It has officially been used since 2007 and is not to be confused with similar fandom creations such as OC or Original Character which are terms describing fan-made characters.

What’s the difference between a LEGO® MOC and a LEGO® set?

A MOC (or My Own Creation) is a LEGO® set that has been created by a non-LEGO represented or employed person.

Typically when you buy an official LEGO® set it will be in a nicely designed box or poly bag, when buying a MOC it will normally be electronic consisting of an XML or IO file which is used to purchase the LEGO® bricks, and a PDF containing the instructions.

How to build a LEGO® MOC

If you love LEGO® and have a creative mind you should give it a go at making one. To do this you will need the following:

  1. A computer or laptop
  2. LEGO design software
  3. Time and patience

What software do I need for a LEGO® MOC?

There are two main pieces of software you can choose from to use, both are freeware so feel free to give them both a go and see which you prefer. I personally prefer Stud.IO but that’s just me…

Lego Digital Designer
(produces .LDD files) which was developed by the LEGO® Group.

Stud.IO (produces .IO files) which was developed by BrickLink.

What can I do with my LEGO® MOCs?

It’s up to you what you do with your LEGO® MOCs, a few suggestions are:

  1. Make them for fun or as a hobby and that’s it
  2. Create a social media account on Flickr, Instagram, or Facebook, and post pictures of your designs.
  3. Post them on social media and list them on Belle-Ve Bricks website to make money
    from your hard work.

LEGO® MOCs Examples

All of these are available from the Belle-Ve Bricks store!

r2d2-choi-dambaek
R2D2

Conclusion

We would love to hear what you thought about this post, drop a comment below to share your thoughts. If you think others will enjoy it why not share it on social media too?

Happy building and thanks for reading.

<div class="badge-base LI-profile-badge" data-locale="en_US" data-size="large" data-theme="dark" data-type="HORIZONTAL" data-vanity="ferdi-vol" data-version="v1"><a class="badge-base__link LI-simple-link" href="https://www.linkedin.com/in/%E2%9C%85-ferdi-vol-corporate-gifts/?trk=profile-badge"></a></div>
/* Auto generated, hash = 5dceu9kevqjdyuy2uw1atqrsu */
//TODO: Break this file down so that we can actually unit test it.
(function(window) {
  /**
  * Renders all unrendred LinkedIn Badges on the page
  */
  window.LIRenderAll = function () {
    var CALLBACK_NAME     = 'LIBadgeCallback', //Must match callback on helpers.js
        BADGE_NAMES       = '.LI-profile-badge, .LI-entity-badge',
        // TODO -- tracking param for other badge types
        TRACKING_PARAM    = 'profile-badge',
        responsesReceived = 0, //Keeps track of number of responses recieved for proper cleanup when finished
        expectedResponses = 0, //Keeps track of number of responses to expect
        scripts           = [ ], //Keeps track of scripts added for proper cleanup when finished
        childScripts      = {}, //Keeps track of child scripts to render
        badges            = Array.prototype.slice.call(document.querySelectorAll(BADGE_NAMES));

    var i, len, badge, rendered;
    for (i = 0, len = badges.length;  i < len; i++) {
      badge    = badges[i];
      rendered =  badge.getAttribute('data-rendered');
      if (!rendered) {
        expectedResponses++;
        badge.setAttribute('data-rendered', true);
        renderBadge(badge);
      }
    }

    function isCNDomain() {
      if (typeof window !== "undefined") {
        var hostName = window.location && window.location.hostname ||  '';
        return (/linkedin(-ei)?.cn$/).test(hostName);
      }

      return false;
    }

    function generateUrl(isEI) {
      var domainPrefix = isEI ? 'https://badges.linkedin-ei' : 'https://badges.linkedin';
      if (isCNDomain()) {
        return domainPrefix + ".cn/";
      }

      return domainPrefix + ".com/";
    }

    function getBadgeKeyQueryParams(badge) {
      return Array.prototype.slice.call(badge.attributes).filter(function (attr) {
        return attr.name.lastIndexOf('data-key-', 0) !== -1;
      }).map(function (attr) {
        // Most browsers automatically lowercase the attribute name when its being read
        // We are calling lowercase on it again to ensure consistency for any browsers that are lagging behind.
        return encodeURIComponent(attr.name.replace('data-', '').toLowerCase()) + '=' + encodeURIComponent(attr.value);
      });
    }

    /*
    * Renders a single badge on the page
    * @param badge: div element of badge to render
    */
    function renderBadge(badge) {
      var size       = badge.getAttribute('data-size'),
          locale     = badge.getAttribute('data-locale'),
          type       = badge.getAttribute('data-type'),
          theme      = badge.getAttribute('data-theme'),
          vanity     = badge.getAttribute('data-vanity'),
          version    = badge.getAttribute('data-version'),
          isEI       = badge.hasAttribute('data-ei'),
          entity     = badge.getAttribute('data-entity'),
          isCreatePage = badge.hasAttribute('data-iscreate'),
          uid        = Math.round(1000000 * Math.random()),
          baseUrl = generateUrl(isEI),
          queryParams = [
            'locale=' + encodeURIComponent(locale),
            'badgetype=' + encodeURIComponent(type),
            'badgetheme=' + encodeURIComponent(theme),
            'uid=' + encodeURIComponent(uid),
            'version=' + encodeURIComponent(version)
          ],
          url;

      if (version === 'v2') {
        baseUrl += 'view';
        queryParams.push('badgesize=' + encodeURIComponent(size));
        queryParams.push('entity=' + encodeURIComponent(entity));
        queryParams = queryParams.concat(getBadgeKeyQueryParams(badge));
      } else {
        baseUrl += 'profile';
        queryParams.push('maxsize=' + encodeURIComponent(size));
        queryParams.push('trk=' + encodeURIComponent(TRACKING_PARAM));
        queryParams.push('vanityname=' + encodeURIComponent(vanity));
      }

      if (isCreatePage) {
        queryParams.push('fromCreate=true');
      }

      url = baseUrl + '?' + queryParams.join('&');
      badge.setAttribute('data-uid' , uid);
      jsonp(url); //Calls responseHandler when done
    }

    /**
    * Handles a response from the server. Finds badge matching badgeUid and inserts badgeHtml there
    * @param badgeHtml: String representing contents of the badge
    * @param badgeUid: UID of the badge to target
    **/
    function responseHandler(badgeHtml, badgeUid) {
      responsesReceived ++;

      var i, badge, uid, isCreate;
      var defaultWidth = 330 // max possible width
      var defaultHeight = 300 // max possible height

      for (i = 0, len = badges.length; i < len; i++) {
        badge = badges[i];
        // isCreate needed to prevent reloading artdeco script tag
        isCreate = badge.getAttribute('data-iscreate');
        uid   = parseInt(badge.getAttribute('data-uid'), 10);
        if (uid === badgeUid) {
          var badgeMarkup = `<body>${badgeHtml}</body>`
          var iframe = document.createElement('iframe');
          iframe.onload = function() {
            var iframeBody = iframe.contentWindow.document.body;
            // 5 px buffer to avoid the badge border being cut off.
            iframe.setAttribute('height', (iframeBody.scrollHeight || defaultHeight) + 5);
            iframe.setAttribute('width', (iframeBody.scrollWidth || defaultWidth) + 5);
          };
          iframe.setAttribute('frameBorder', '0');
          iframe.style.display = 'block';
          badge.appendChild(iframe);
          iframe.contentWindow.document.open();
          iframe.contentWindow.document.write(badgeMarkup);
          iframe.contentWindow.document.close();
          replaceScriptTags(badge, isCreate);
        }
      }
      tryClean();
    }

  // These functions are needed because badge markup is added via innerHtml property which does not run script tags
  function replaceScriptTags(node, isCreate) {
    if (shouldReplaceNode(node, isCreate)) {
      node.parentNode.replaceChild(cloneScriptNode(node), node);
      childScripts[node.src] = true;
    } else {
      var i = 0,
          children = node.childNodes;
      while (i < children.length) {
        replaceScriptTags(children[i++], isCreate);
      }
    }
    return node;
  }

  function shouldReplaceNode(node, isCreate) {
    return isScriptNode(node) && !childScripts[node.src] && (!isCreate || (isCreate && !node.getAttribute('data-isartdeco')));
  }

  function isScriptNode(node) {
    return node.tagName === 'SCRIPT';
  }

  function cloneScriptNode(node){
    var script  = document.createElement("script");
    for( var i = node.attributes.length-1; i >= 0; i-- ) {
      script.setAttribute( node.attributes[i].name, node.attributes[i].value );
    }
    return script;
  }

    // Gets all incoming responses
    window[CALLBACK_NAME] = responseHandler;

    /**
    * Tries to clean added tags
    **/
    function tryClean() {
      //Clean up after all requests are done..
      //Accounts for people including script more than once
      var done = (responsesReceived >= expectedResponses && expectedResponses > 0) || responsesReceived >= badges.length;
      if (done) {
        delete window[CALLBACK_NAME];

        // remove all script tags
        scripts.map(function(script){
          document.body.removeChild(script);
        });

      }
    }

    /*
    * Makes Jsonp request, responses handles by CALLBACK_NAME
    * @param url String: url of server to make request to
    */
    function jsonp(url) {
      var script = document.createElement('script');
      script.src = url;
      scripts.push(script);
      document.body.appendChild(script);
    }
  };

  if (document.readyState === 'complete') {
    window.LIRenderAll();
  } else {
    window.addEventListener('load', window.LIRenderAll, false);
  }

})(window);
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