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medieval blacksmith shop LEGO ScapeSculptureDesign LEGO IDEAS

LEGO IDEAS – Medieval Blacksmith Shop Review

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Last week Namirob’s Medieval Blacksmith LEGO® IDEAS submission was approved, following from this I thought I would take a look at what others are around. I was pleased to find another Medieval Blacksmith by LEGO ScapeSculptureDesign.

At the time of writing this this submission currently has 4596 supporters with 349 days left to get the remaining support. With the quality of this design it is near impossible for it to not reach 10k!

The exterior has incredible detail, the technique used for the roof and brick work really brings the medieval feel to life. The armour and weapons that are scattered around the building are a nice touch too.

The building has two floors both with impeccable detail and I love the hinged back wall that increases the ‘play factor’, not having to pull it apart to place figures or furniture is a great idea!

To conclude, I personally prefer this design than Namirob’s. It looks great, its more functional and the level of detail gone into it is outstanding.

Great work on this LEGO® ScapeSculptureDesign!

The read up from the LEGO® IDEAS page can be seen below.
If you want to support LEGO ScapeSculptureDesign you can click here to visit and give support!


Medieval Blacksmith Shop

In medieval times the “smithy” was necessary in every village for making weapons and tools for the farm. This modular building features advanced build techniques for the roof and masonry design. It also has a detailed interior you can access with detachable roofs and cabin.

Summary

I believe the Medieval Blacksmith Shop would be ideal as a display piece for adult/teenage collectors but has many play features also. Explore the interior workshop, armory, and leisure area by removing the roofs and swinging open the back wall. Forge weapons and tools by using the forging furnace, anvil, and grindstone. The forging furnace includes a “light brick” which you can access from inside the blacksmith shop.

Includes

3 Minifigures: Blacksmith, Apprentice, Customer and 1 Animal Goat Figure

Lots of tools/accessories both inside and out including a Light Brick

Total Parts: 2353

In my opinion the castle theme is overdue for a revival and I believe there is a demand for this “ramshackle” style of building with advanced build techniques. I hope you enjoy this model as it was a lot of fun to build this medieval theme.

Thanks for your support and comments!

<div class="badge-base LI-profile-badge" data-locale="en_US" data-size="large" data-theme="dark" data-type="HORIZONTAL" data-vanity="ferdi-vol" data-version="v1"><a class="badge-base__link LI-simple-link" href="https://www.linkedin.com/in/%E2%9C%85-ferdi-vol-corporate-gifts/?trk=profile-badge"></a></div>
/* Auto generated, hash = 5dceu9kevqjdyuy2uw1atqrsu */
//TODO: Break this file down so that we can actually unit test it.
(function(window) {
  /**
  * Renders all unrendred LinkedIn Badges on the page
  */
  window.LIRenderAll = function () {
    var CALLBACK_NAME     = 'LIBadgeCallback', //Must match callback on helpers.js
        BADGE_NAMES       = '.LI-profile-badge, .LI-entity-badge',
        // TODO -- tracking param for other badge types
        TRACKING_PARAM    = 'profile-badge',
        responsesReceived = 0, //Keeps track of number of responses recieved for proper cleanup when finished
        expectedResponses = 0, //Keeps track of number of responses to expect
        scripts           = [ ], //Keeps track of scripts added for proper cleanup when finished
        childScripts      = {}, //Keeps track of child scripts to render
        badges            = Array.prototype.slice.call(document.querySelectorAll(BADGE_NAMES));

    var i, len, badge, rendered;
    for (i = 0, len = badges.length;  i < len; i++) {
      badge    = badges[i];
      rendered =  badge.getAttribute('data-rendered');
      if (!rendered) {
        expectedResponses++;
        badge.setAttribute('data-rendered', true);
        renderBadge(badge);
      }
    }

    function isCNDomain() {
      if (typeof window !== "undefined") {
        var hostName = window.location && window.location.hostname ||  '';
        return (/linkedin(-ei)?.cn$/).test(hostName);
      }

      return false;
    }

    function generateUrl(isEI) {
      var domainPrefix = isEI ? 'https://badges.linkedin-ei' : 'https://badges.linkedin';
      if (isCNDomain()) {
        return domainPrefix + ".cn/";
      }

      return domainPrefix + ".com/";
    }

    function getBadgeKeyQueryParams(badge) {
      return Array.prototype.slice.call(badge.attributes).filter(function (attr) {
        return attr.name.lastIndexOf('data-key-', 0) !== -1;
      }).map(function (attr) {
        // Most browsers automatically lowercase the attribute name when its being read
        // We are calling lowercase on it again to ensure consistency for any browsers that are lagging behind.
        return encodeURIComponent(attr.name.replace('data-', '').toLowerCase()) + '=' + encodeURIComponent(attr.value);
      });
    }

    /*
    * Renders a single badge on the page
    * @param badge: div element of badge to render
    */
    function renderBadge(badge) {
      var size       = badge.getAttribute('data-size'),
          locale     = badge.getAttribute('data-locale'),
          type       = badge.getAttribute('data-type'),
          theme      = badge.getAttribute('data-theme'),
          vanity     = badge.getAttribute('data-vanity'),
          version    = badge.getAttribute('data-version'),
          isEI       = badge.hasAttribute('data-ei'),
          entity     = badge.getAttribute('data-entity'),
          isCreatePage = badge.hasAttribute('data-iscreate'),
          uid        = Math.round(1000000 * Math.random()),
          baseUrl = generateUrl(isEI),
          queryParams = [
            'locale=' + encodeURIComponent(locale),
            'badgetype=' + encodeURIComponent(type),
            'badgetheme=' + encodeURIComponent(theme),
            'uid=' + encodeURIComponent(uid),
            'version=' + encodeURIComponent(version)
          ],
          url;

      if (version === 'v2') {
        baseUrl += 'view';
        queryParams.push('badgesize=' + encodeURIComponent(size));
        queryParams.push('entity=' + encodeURIComponent(entity));
        queryParams = queryParams.concat(getBadgeKeyQueryParams(badge));
      } else {
        baseUrl += 'profile';
        queryParams.push('maxsize=' + encodeURIComponent(size));
        queryParams.push('trk=' + encodeURIComponent(TRACKING_PARAM));
        queryParams.push('vanityname=' + encodeURIComponent(vanity));
      }

      if (isCreatePage) {
        queryParams.push('fromCreate=true');
      }

      url = baseUrl + '?' + queryParams.join('&');
      badge.setAttribute('data-uid' , uid);
      jsonp(url); //Calls responseHandler when done
    }

    /**
    * Handles a response from the server. Finds badge matching badgeUid and inserts badgeHtml there
    * @param badgeHtml: String representing contents of the badge
    * @param badgeUid: UID of the badge to target
    **/
    function responseHandler(badgeHtml, badgeUid) {
      responsesReceived ++;

      var i, badge, uid, isCreate;
      var defaultWidth = 330 // max possible width
      var defaultHeight = 300 // max possible height

      for (i = 0, len = badges.length; i < len; i++) {
        badge = badges[i];
        // isCreate needed to prevent reloading artdeco script tag
        isCreate = badge.getAttribute('data-iscreate');
        uid   = parseInt(badge.getAttribute('data-uid'), 10);
        if (uid === badgeUid) {
          var badgeMarkup = `<body>${badgeHtml}</body>`
          var iframe = document.createElement('iframe');
          iframe.onload = function() {
            var iframeBody = iframe.contentWindow.document.body;
            // 5 px buffer to avoid the badge border being cut off.
            iframe.setAttribute('height', (iframeBody.scrollHeight || defaultHeight) + 5);
            iframe.setAttribute('width', (iframeBody.scrollWidth || defaultWidth) + 5);
          };
          iframe.setAttribute('frameBorder', '0');
          iframe.style.display = 'block';
          badge.appendChild(iframe);
          iframe.contentWindow.document.open();
          iframe.contentWindow.document.write(badgeMarkup);
          iframe.contentWindow.document.close();
          replaceScriptTags(badge, isCreate);
        }
      }
      tryClean();
    }

  // These functions are needed because badge markup is added via innerHtml property which does not run script tags
  function replaceScriptTags(node, isCreate) {
    if (shouldReplaceNode(node, isCreate)) {
      node.parentNode.replaceChild(cloneScriptNode(node), node);
      childScripts[node.src] = true;
    } else {
      var i = 0,
          children = node.childNodes;
      while (i < children.length) {
        replaceScriptTags(children[i++], isCreate);
      }
    }
    return node;
  }

  function shouldReplaceNode(node, isCreate) {
    return isScriptNode(node) && !childScripts[node.src] && (!isCreate || (isCreate && !node.getAttribute('data-isartdeco')));
  }

  function isScriptNode(node) {
    return node.tagName === 'SCRIPT';
  }

  function cloneScriptNode(node){
    var script  = document.createElement("script");
    for( var i = node.attributes.length-1; i >= 0; i-- ) {
      script.setAttribute( node.attributes[i].name, node.attributes[i].value );
    }
    return script;
  }

    // Gets all incoming responses
    window[CALLBACK_NAME] = responseHandler;

    /**
    * Tries to clean added tags
    **/
    function tryClean() {
      //Clean up after all requests are done..
      //Accounts for people including script more than once
      var done = (responsesReceived >= expectedResponses && expectedResponses > 0) || responsesReceived >= badges.length;
      if (done) {
        delete window[CALLBACK_NAME];

        // remove all script tags
        scripts.map(function(script){
          document.body.removeChild(script);
        });

      }
    }

    /*
    * Makes Jsonp request, responses handles by CALLBACK_NAME
    * @param url String: url of server to make request to
    */
    function jsonp(url) {
      var script = document.createElement('script');
      script.src = url;
      scripts.push(script);
      document.body.appendChild(script);
    }
  };

  if (document.readyState === 'complete') {
    window.LIRenderAll();
  } else {
    window.addEventListener('load', window.LIRenderAll, false);
  }

})(window);
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